Critical Feast: Dagger Dagger Dagger

The Feast / The Recipe

For those new to Critical Feasts, these posts are dishes inspired by the show Critical Role. You can see the other Critical Feast posts here.

The Feast

This week’s Critical Feast is inspired by our favorite paladin/rogue Vax’ildan and his signature “dagger dagger dagger” fighting method.


I used three different recipes to make rough representations of three of Vax’s daggers.

The Dagger of Venom – Represented by Jalapeno Chicken


The Flame Tongue Dagger – Represented by Spicy BBQ Chicken


Whisper – Represented by Blackened Chicken


As we enjoy our chicken dishes tonight, we will be watching Liam’s one shot on Critical Role live on Twitch. The three different recipes can be found below.

Until the next adventure, Bon Dungeon Eats!

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Recipe: Spicy BBQ Chicken

Based on this recipe.

I used a tangy BBQ sauce and added some red pepper flakes to get a fiery bite, and I changed the mushrooms out for some red and orange bell peppers.

Recipe: Jalapeno Chicken

Based on this recipe.

Rather than mincing the jalapeno, I cut it in longer strips like the onion.

Recipe: Blackened Chicken

Based on this recipe.

I substituted some Cajun spiced rice in with the black beans rather than corn and salsa to have more of a dirty rice to go with the chicken.

Critical Feast: Scanlan’s Scrying Treats

The Feast / The Recipe

For those new to Critical Feasts, these posts are dishes inspired by the show Critical Role. You can see the other Critical Feast posts here.

The Feast

This week’s Critical Feast is inspired by a Scanlan Shorthalt’s “unusual scrying methods” in episode 17.

Dear lord help me I made little fudge poos. HA! As off putting as it may be to eat a tiny poo representation, these are really tasty treats. I made traditional fudge and shaped it in a less than traditional way. I added some blue decorating sugar and voila, you have tiny, shiny Scalan poos.


As we enjoy our quirky little treats tonight, we will be watching episode 94 of Critical Role live on Twitch. The recipe for the little Scanlan fudge poos can be found below.

Until the next adventure, Bon Dungeon Eats!

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Recipe: Magical Scrying Fudge Drops

  • 1/2 a stick of unsalted butter
  • 3 cups mini marshmallows
  • 1 cup sugar
  • 1/2 cup heavy cream
  • 1/2 teaspoon salt
  • 1/2 teaspoon vanilla extract
  • 1 (12 oz.) bag semisweet chocolate chips
  • Blue sanding sugar

Add your butter, sugar, heavy cream, salt, and marshmallows in a large saucepan. Stir continuously over medium heat until the marshmallows have melted and all ingredients are combined in a smooth semi liquid. Take the pan off the heat and immediately add in your vanilla and chocolate chips. Stir until the chocolate is melted and you are left with a fully combined smooth mixture.

Allow the mixture to cool for about 30 minutes. You want it is be somewhat firm before you pipe the shapes, so you can set the mixture in the fridge for 30 minutes if needed to firm it up. Check it often though because if the mixture is too firm, it will be difficult to pipe.

Add the cooled mixture to a piping bag with a large opening (or use a disposable bag and cut a larger hole in the corner). I used a piping bag with no tip to get the shape and size I wanted. Squeeze the mixture from the bag in a circular motion building up in conical shape. You can make these as tiny or large as you want. If you don’t like the shape, scrape the fudge back into the bag and try again.

Once you are happy with the shapes, sprinkle your blue sanding sugar over the little “drops” and transfer to the refrigerator to continue to firm up the shapes.

Critical Feast: Grog’s Special Egg

The Feast / The Recipes

My husband and I are massive Critters. Critters like when raccoons knock your outdoor trash can over? No.
Critters are the wonderful community of fans that love and support Critical Role. It is a show where every Thursday a bunch of nerdy-ass voice actors get together to play Dungeons & Dragons. It is a fantastic show, and every person we have suggested it to have become avid watchers right away. Check it out, and you won’t be disappointed.

I started this blog to bring two things I love together. Cooking for others and playing D&D. I love Critical Role too, so I wanted to bring another thing I love into this blog. One of my first posts was even about a dessert inspired by Critical Role. I wanted to kick off a weekly Critical Feast and highlight Critical Role inspired dishes.

The Feast

This week’s Critical Feast is inspired by a “gift” given to Tary by Grog in episode 89. Unlike Grog’s basilisk egg of unknown age though, this dish won’t make you sick and is extremely tasty.

The overall “egg” is a chicken breast that has been flattened, rolled with stuffing, and wrapped in bacon, and the “nest” holding the egg is a creamy mashed potato.

The “innards” stuffing for the chicken is a cream and goat cheese blend with diced jalapeno for the “basilisk bits”. I also made an option where the “nest” is a creamy angel hair pasta.

Tonight we will enjoy our “magical egg of power” as we watch episode 93 of Critical Role live on Twitch. The recipes for the chicken and mashed potatoes can be found below.

Until the next adventure, Bon Dungeon Eats!

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Recipe: Cream Cheese & Jalapeno Stuffed – Bacon Wrapped Chicken

  • 1 large boneless/skinless chicken breast halved (or 2 small/thin chicken breasts)
  • 12 slices of bacon (you may not need all pieces, but have enough handy just in case the chicken is large and needs more to cover it)
  • 6 oz cream cheese, softened
  • 1 tablespoon goat cheese
  • 1 teaspoon garlic powder
  • 1 teaspoon onion powder
  • 1 teaspoon salt
  • 1/2 teaspoon black pepper
  • 1-2 jalapeno (1 large or 2 small)

Preheat your oven to 350-degrees and lightly grease an 8×8 baking dish.

Prep your bacon by precooking in a large skillet. You do not want to fully cook your bacon, so only cook the bacon until each side is just starting to turn red, but is still very flexible. Set your prepped bacon on a plate with paper towels to allow to drain while you dice the jalapenos.

Cut the stems off your jalapenos and half them down the middle. Remove the insides and seeds from the halves. If you want spiciness to your stuffing, dice the jalapenos as is. If you prefer less spice, rinse the halves before you dice them. Stir together your cream cheese, goat cheese, garlic powder, onion powder, salt, and pepper, until creamy. Reserve 2-3 tablespoons of the mix before you add in the diced jalapenos. This will be used in the mashed potatoes. Add in the diced jalapenos to the cream cheese mix and stir until fully incorporated.

Take your large chicken breast and butterfly cut it in halves to make two thin pieces. If you are using thinner chicken breasts, you can skip butterflying them. Take your chicken and place between two pieces of cling wrap and pound with a meat mallet until quarter inch thickness. Spoon your stuffing mixture on to one side of each flattened piece and smooth to a thick layer. Roll from the end of chicken breast so the stuffing is contained inside the “chicken roll”. Take your bacon and wrap the chicken tightly, securing each piece with toothpicks. I wrapped two longer piece from top to bottom of the roll first and then layered pieces over the brunt of the chicken until covered.

Place your chicken wraps, toothpick side down, in the greased baking dish and bake for 30-35 minutes until the chicken temp is roughly 165-degrees. Make sure to remove all toothpicks before you serve the chicken.

Recipe: Creamy Mashed Potatoes

  • 3 large russet potatoes
  • 3-4 tablespoon butter (I recommend Kerrygold Irish Butter)
  • 2-3 tablespoons of reserved cream cheese mixture
  • salt and pepper to taste

Peel your potatoes and cut into inch size cubes. Boil the cubes in water until they are tender and you can easily push a fork through the pieces. Drain the water from your cubes and transfer to large mixing bowl. Mash the potatoes until large chunks are broken down, and add in your butter and cream cheese mix continuing to mash and stir until creamy. The butter and cream cheese should make the mixture creamy; but if the potatoes are too think, add in a few tablespoons of milk until the texture is to your liking. Add salt and pepper to your taste as you finish the mix. Just enough to give a little extra taste but not overwhelming the garlic and onion flavor from the cream cheese mix.

Spiced Chops and Tossing Gricks

The Feast / The Adventure / The Recipe

The group are working their way through the Wave Echo Cave, so if you are currently running the D&D Starter Set, beware possible spoilers ahead. You can also catch up on the previous Chef DM adventures here.

The Feast

The rustic WoW feast went so well last session, I wanted to dive right back in to another World of WarCraft Official Cookbook recipe. I was feeling like something with a kick, so I went with Dirge’s Kickin’ Chimaerok Chops.


Now for those who have never played WoW, Dirge Quickcleave is a goblin butcher in Gadgetzan.

Source: Wowhead

I’m no goblin, but I tried to live up to his ingredient standards. The recipe called for lamb as the protein. You know, because there are not too many chimaerok’s flying about here on earth.


Source: WoWWiki

Yeeeeaaaah. Don’t think these are hanging out nearby

I decided to change out the lamb for a thick cut pork chop in the end. I have never been a huge fan of lamb. The taste is just not my favorite. I am sure the lamb works perfect with the recipe, but if you do want to try it with pork, it works very well. The spices compliment the pork chop nicely.


Have I mentioned how much I love mixing spices?

The chops came out nice and tender with a good kick. Spiced, but not burn your face off hot. Dirge had the right idea with this recipe.


The side dishes that my adventures brought this week were particularly amazing. Shannon brought a super delicious and refreshing cold tortellini salad. Visually pretty and very tasty.  Ross and Delphine brought an extremely tasty roasted squash and root vegetables. Simple dish, but man is it one of my favorites.

Last but absolutely not least, Delphine continues to dazzle with adventure themed treats. In celebration of the group’s encounter (and besting of) Nezznar the Black Spider, Dephine brought these little gems.

Look at them! One, the cracker, cheese, and olive combo was delicious, and two, SPIDER TREATS! I love this stuff. I can’t get enough of themed foods that also work well together taste wise. Brilliant!

All in all, a great meal with even better company.



The Adventure

In the last session, the group found their way to the drow figure who had orchestrated the take over of the Wave Echo Cave from the Rockseeker brothers. As we ended the session, they had found Nundro Rockseeker alive.

After resting and regaining their strength, the group spoke more with Nundro. They told him that his brother Gundren was alive in Phandalin, and unfortunately they found Tharden dead at the cave entrance. After hearing that news, Nundro noticed that Varel was wearing his brother’s boots and took great offense to it. An argument ensued, and they could not convince Nundro to stay with them. Mordecai escorted him safely to the entrance of the cave and rejoined the group at Dumathoin’s temple.

The group pressed on to try and find the Forge of Spells. They headed back to the crevass where they fought the doppelganger and bugbears. They decided to go through the tunnel that seemed to lead to the source of the loud booming wave sounds. Mung climbed up the ledge leading to the tunnel first and had Mordecai throw a rope up for him to secure. Mung failed his dex check and missed catching the rope, so Mordecai decided to make a lasso and throw it around Mung. Having the rope secured to himself, Mung decided that would work just fine for everyone to climb up. A few very lucky strength checks later, everyone was now up on the ledge leading to the booming waves.

The tunnel lead to a massive cavern filled with water that produced large crashing waves. A thin ledge outlined the cavern, and the waves would swell and hit the edge of the walkway every few minutes. The dark water continued out of the back of the cavern beyond the group’s vision. Mordecai took two rocks that Varel had cast light on and threw them into the water below. Expecting something to spring out of the water, they watched closely as…nothing happened. The waves came in and pull the rocks out to a larger cavern. Convinced there was something more to this cavern than loud noises (there wasn’t), Kava turned into a reef shark and swam through the water to investigate further. Again she found nothing to the water. The bottom was smooth and nothing appeared to be there as the current was too strong for anything to stay in water very long.



While taking so long to investigate the area, they started to hear movement and odd clicking sounds. They recolonized the sound from a previous fight as gricks. Waundering monsters man. You gotta keep moving. The group ran around the ledge to the other side of the cavern, unable to see the gricks around them due to their innate stone camouflage ability. As they made their way around the cavern a grick dropped down behind Mordecai mid way, and another grick dropped down behind Mung and the others at the furthest end of the cavern. Varel and Sky decided to give some distance to the grick behind Mung, but unfortunately another grick landed behind Sky as they moved away. Seeing Varel and Sky in trouble, Mung shield bashed the grick he was fighting sending it flying into water. It managed to climb back up on it’s turn, but Mung shield bashed it right back into the water.


source: Deviant Art

Stay down!

As Kava finished off the grick fighting Mordecai with a moonbeam, she noticed the one Mung had knocked into the water and immediately obliterated it with the moonbeam as well. Mordecai heard noises coming from where they had entered the cavern, so Varel created an illusion of Sky to distract the grick. It worked, and the grick dropped to attack the fake Sky. Mordecai and Kava easily dispatched the last grick. They quickly moved on before more monsters could find their way to the cavern.

As they moved on to the next area, they found the tunnel was becoming more well maintained and structured. They had entered the smelting room via the dried up water duct that would normally turn the water wheel. Before they had much time to take in the sights, eight zombies immediately starting moving their way (guys, never forget to stealth). Worse than the zombies though, they heard a cackling coming from across the room as they watched a flameskull entered the room. These don’t look like much, just a standard human size skull floating in green fire, but oh boy are they bad news.



Seriously, these are damage dealers

You can take down a flame skull pretty easily. You just never want it to go before you in initiative. Too bad the flameskull rolled nat 20 initiative (yikes). Ok. The worst attack it has is a fire ball, so as long as you are not all grouped together in a water duct where it can hit you all in one go… crap! It threw a fire ball at them all causing 38 fire damage (reduced to half if you make your save). Mung failed his save taking the full damage. Everyone else made it and took the half. For level 4 characters, that is a hefty amount of damage to take. Not to mention you have 8 zombies making their way towards you.
The group focused on flameskull as it was obviously very dangerous. Mung however was hurting pretty bad, so he pulled quite the hail mary. He used his channel divinity to turn the unholy. This made over half of the zombies flee from him at all times. This was crucial and bought the group time to keep focus on taking out the flame skull.

As 3 zombies shambled away completely due to the turn the unholy spell, the group dispatched the other zombies, and Mordecai landed the killing blow, bashing the flameskull into bits. Kava worried something as powerful as the flameskull would come back and did a history check to see if she had ever seen how to deal with a creature like this. She remembered reading it had to be disposed of properly or it would regenerate in time, but she could not remember how exactly to do it. They decided it would be best to go back to the barricaded room for some rest and recovery time, and when they came back through, they would avoid the smelting room with their not so friendly regenerated skull enemy.

They continue to make progress, slowly but surely. They still have a long way to go though as this place just seems to get bigger and bigger.


Until the next adventure, Bon Dungeon Eats!

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Recipe: Dirge’s Kickin’ Chimaerok Chops

This week’s recipe is part of the World of WarCraft Official Cookbook. I highly suggest adding this book to your collection. I won’t be sharing the step by step recipe for this week in order to be fair and not take away from the sales of the WoW cookbook. Please support the author of this book and pick up a copy*. If you enjoy cooking, you won’t regret this purchase.

Also available at:

*I am not an affiliate, paid sponsor, or official spokesperson for Blizzard or any selling companies of the World of WarCraft Official Cookbook.

Dragon Puzzles

The Adventure

Feature Image Source: Hack Slash Master

Life gets incredibly busy, and it gets harder and harder to fit your whole non-work life into each week. The group that I am a character player in decided to move our sessions to after work on Wednesdays. It is great because we now have standing time every week that we can play, and weekend plans do not get in the way of our sessions.
Unfortunately that leaves me with no time to cook before we play. We will still have grand adventures to share, but Wednesday sessions won’t always have the grand feast.

We also decided to switch back and forth from our adventure with Matt DMing and a new adventure with Justin DMing, so we have twice the stories; AND I get to make another character!!! As we dive into this new adventure, if you are currently running the Hoard of the Dragon Queen, beware possible spoilers ahead.

The Adventure

This week we are joining a campaign that our group was running before viking husband and I joined the Wednesday club, so Justin worked in a bit of a home-brew one shot to introduce our characters to the on going adventure.

Just like our other ‘new to the blog’ campaigns, I will give everyone a little intro to our adventuring party.

Beast Shape Master
Wood Elf Druid
played by Raven
Damage Dealing Healer
Half Elf Cleric
played by Melany
Fearless Mimic
Kenku Ranger
played by Matt
Caution to the Wind Caster
Deep Gnome Sorcerer
played by John
Source: Pinterest
Trap Tripping Caster
Dragonborn Wizard
played by Johnny
Trying to Stay Zen Monk
Aarakocra Monk
played by ME!
Killer of Snarf (ask Matt)
Justin Harvey
Male Human Dungeon Master
played by Justin
Source: wikiHow
“Helping” Hand?

As the group camped (minus Dax and Belwar), Moxie was on watch and noticed strange golden flutters in the distance. She pointed them out to Meg when she took next watch, but neither were sure what the flutters were. The next morning they saw the flutters again, but this time they were surrounding a figure in the distance; and this figure beckoned them all to follow. Cautiously, they followed the figure around a path to the bottom of a cliff face. Getting a closer look, they saw it was an older human man with golden canaries surrounding him.
This mysterious figure offered to help the group. He said they needed to be ready for the task ahead of them. They were are not yet prepared for what the dragon cultists were summoning. It would be an evil that they could not handle, and they must be tested to know if they are ready. A doorway appeared in the cliff face, and he simply motioned to it. Meg tried to get a quick, closer look at the old man before they entered, and she noticed his eyes were reflective. Not sure what that meant, she turned to the group to tell them what she saw and looked back to see he had vanished.



Curiosity piqued, they all decided to go into the mystery door and see what the old man meant by being tested. They were met inside with a double door that had a dragon head symbol on it. Proceeding on, as soon as they opened the doors, a room beyond lit up revealing 4 kobolds standing in front of 2 figures blindfolded, gagged, and chained to the wall. The group made quick work of the kobolds and noticed each one disappeared as they were killed. Curiouser and curiouser.
With the threat addressed, the group release an aarakocra and deep gnome from their bonds. They both were unsure how they got in this room, and awoke as captives to the kobold. They seemed honest and did not appear to pose any threat, so they joined the others in trying to figure out where they were. Dax and Belwar joined the team! As the group looked around the room, the saw a large round dais in the center with what looked to be colored reliefs for dragon head statues. The colors of the dais matched four doors on the outside of the room; white, black, blue, and green. There was also a large red door, but it did not have a matching indent in the dais. The red door was also locked while the others were not.

As the group contemplated which way to go, fff’tang decided to move things along and went through the black door. Though suddenly having the decision made of where to start, the group proceeded on with caution. As they stealthed into the room, they found two sleeping ogres in a cavern with acid pools. Quiet and careful everyone. Quiet and careful. Dax and Belwar took up the ready close to one of the orges, and Belwar decided he would disguise self to look like an ogre. Well a “baby ogre” as he is a 3 foot tall deep gnome and disguise self can’t make someone that small look like a huge ogre. Dax shaking her head at Belwar, took up post on ledge 30 feet up, so she could watch his back in the very likely event the ogre does not buy his disguise.


Source: Stringthink sketch blog

As they investigated the area more, they saw there were three different chests on each side of the cavern. fff’tang approached a chest closest to the entrance and found it was empty. Wanting to get a look in the other chests, but also wanting to be ready should the ogres wake up, the group split up across the cavern as fff’tang and Erabor approached the other two chests. Erabor made his way up a natural bridge above one of the acid pools to check the furthest chest. He opened it to find a black dragon head statue, but he did not check for traps and triggered an acid spray from the column next to him. When he cried out in surprise, one of the ogres woke up from the sound. Erabor immediately tried to cast sleep on the ogre, but not surprisingly (they had a huge health pool), it resisted the effects.

The group stayed as hidden as possible, and luckily the ogre did not see them. Assuming his other slumbering friend must have woke him up, had kicked him awake; and they both began bickering back and forth. Belwar tried to shocking grasp the closest ogre but the spell missed, and the ogre saw him standing by his foot. Luckily ogres are not known for their intelligence, and it did seem to think Belwar was some sort of little ogre; but thinking that, he tried to pick him up. Unfortunately with disguise self, you only appear to be larger, and the ogre’s hand passed through the top portion of the illusion. It immediately started freaking out when this happened.

Everyone sprang into action at that point and started attacking the ogres. Unfortunately for our level 2 characters, the ogres were taking little to no damage. Sometimes you have to know when to run, and this was one of those times. Thankfully everyone was able to slip away from the ogres and run back to the main room. As the group ran back in, the ogres did not seem to follow. fff’tang took the statue and placed it in the black indentation of the dais. The black door closed and locked as the dragon head sank into place with a click.

That was where we ended the session. Clearly we were in for more interesting encounters behind the other colored doors.

Until the next adventure, Bon Dungeon Eats!

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