The Feast / The Adventure / The Recipe
The group are working their way through the Wave Echo Cave, so if you are currently running the D&D Starter Set, beware possible spoilers ahead. You can also catch up on the previous Chef DM adventures here.
The rustic WoW feast went so well last session, I wanted to dive right back in to another World of WarCraft Official Cookbook recipe. I was feeling like something with a kick, so I went with Dirge’s Kickin’ Chimaerok Chops.
Now for those who have never played WoW, Dirge Quickcleave is a goblin butcher in Gadgetzan.
I’m no goblin, but I tried to live up to his ingredient standards. The recipe called for lamb as the protein. You know, because there are not too many chimaerok’s flying about here on earth.
Yeeeeaaaah. Don’t think these are hanging out nearby
I decided to change out the lamb for a thick cut pork chop in the end. I have never been a huge fan of lamb. The taste is just not my favorite. I am sure the lamb works perfect with the recipe, but if you do want to try it with pork, it works very well. The spices compliment the pork chop nicely.
Have I mentioned how much I love mixing spices?
The chops came out nice and tender with a good kick. Spiced, but not burn your face off hot. Dirge had the right idea with this recipe.
The side dishes that my adventures brought this week were particularly amazing. Shannon brought a super delicious and refreshing cold tortellini salad. Visually pretty and very tasty. Ross and Delphine brought an extremely tasty roasted squash and root vegetables. Simple dish, but man is it one of my favorites.
Last but absolutely not least, Delphine continues to dazzle with adventure themed treats. In celebration of the group’s encounter (and besting of) Nezznar the Black Spider, Dephine brought these little gems.
Look at them! One, the cracker, cheese, and olive combo was delicious, and two, SPIDER TREATS! I love this stuff. I can’t get enough of themed foods that also work well together taste wise. Brilliant!
All in all, a great meal with even better company.
In the last session, the group found their way to the drow figure who had orchestrated the take over of the Wave Echo Cave from the Rockseeker brothers. As we ended the session, they had found Nundro Rockseeker alive.
After resting and regaining their strength, the group spoke more with Nundro. They told him that his brother Gundren was alive in Phandalin, and unfortunately they found Tharden dead at the cave entrance. After hearing that news, Nundro noticed that Varel was wearing his brother’s boots and took great offense to it. An argument ensued, and they could not convince Nundro to stay with them. Mordecai escorted him safely to the entrance of the cave and rejoined the group at Dumathoin’s temple.
The group pressed on to try and find the Forge of Spells. They headed back to the crevass where they fought the doppelganger and bugbears. They decided to go through the tunnel that seemed to lead to the source of the loud booming wave sounds. Mung climbed up the ledge leading to the tunnel first and had Mordecai throw a rope up for him to secure. Mung failed his dex check and missed catching the rope, so Mordecai decided to make a lasso and throw it around Mung. Having the rope secured to himself, Mung decided that would work just fine for everyone to climb up. A few very lucky strength checks later, everyone was now up on the ledge leading to the booming waves.
The tunnel lead to a massive cavern filled with water that produced large crashing waves. A thin ledge outlined the cavern, and the waves would swell and hit the edge of the walkway every few minutes. The dark water continued out of the back of the cavern beyond the group’s vision. Mordecai took two rocks that Varel had cast light on and threw them into the water below. Expecting something to spring out of the water, they watched closely as…nothing happened. The waves came in and pull the rocks out to a larger cavern. Convinced there was something more to this cavern than loud noises (there wasn’t), Kava turned into a reef shark and swam through the water to investigate further. Again she found nothing to the water. The bottom was smooth and nothing appeared to be there as the current was too strong for anything to stay in water very long.
HEY GUYS! NOTHING DOWN HERE!!
While taking so long to investigate the area, they started to hear movement and odd clicking sounds. They recolonized the sound from a previous fight as gricks. Waundering monsters man. You gotta keep moving. The group ran around the ledge to the other side of the cavern, unable to see the gricks around them due to their innate stone camouflage ability. As they made their way around the cavern a grick dropped down behind Mordecai mid way, and another grick dropped down behind Mung and the others at the furthest end of the cavern. Varel and Sky decided to give some distance to the grick behind Mung, but unfortunately another grick landed behind Sky as they moved away. Seeing Varel and Sky in trouble, Mung shield bashed the grick he was fighting sending it flying into water. It managed to climb back up on it’s turn, but Mung shield bashed it right back into the water.
source: Deviant Art
As Kava finished off the grick fighting Mordecai with a moonbeam, she noticed the one Mung had knocked into the water and immediately obliterated it with the moonbeam as well. Mordecai heard noises coming from where they had entered the cavern, so Varel created an illusion of Sky to distract the grick. It worked, and the grick dropped to attack the fake Sky. Mordecai and Kava easily dispatched the last grick. They quickly moved on before more monsters could find their way to the cavern.
As they moved on to the next area, they found the tunnel was becoming more well maintained and structured. They had entered the smelting room via the dried up water duct that would normally turn the water wheel. Before they had much time to take in the sights, eight zombies immediately starting moving their way (guys, never forget to stealth). Worse than the zombies though, they heard a cackling coming from across the room as they watched a flameskull entered the room. These don’t look like much, just a standard human size skull floating in green fire, but oh boy are they bad news.
Seriously, these are damage dealers
You can take down a flame skull pretty easily. You just never want it to go before you in initiative. Too bad the flameskull rolled nat 20 initiative (yikes). Ok. The worst attack it has is a fire ball, so as long as you are not all grouped together in a water duct where it can hit you all in one go… crap! It threw a fire ball at them all causing 38 fire damage (reduced to half if you make your save). Mung failed his save taking the full damage. Everyone else made it and took the half. For level 4 characters, that is a hefty amount of damage to take. Not to mention you have 8 zombies making their way towards you.
The group focused on flameskull as it was obviously very dangerous. Mung however was hurting pretty bad, so he pulled quite the hail mary. He used his channel divinity to turn the unholy. This made over half of the zombies flee from him at all times. This was crucial and bought the group time to keep focus on taking out the flame skull.
As 3 zombies shambled away completely due to the turn the unholy spell, the group dispatched the other zombies, and Mordecai landed the killing blow, bashing the flameskull into bits. Kava worried something as powerful as the flameskull would come back and did a history check to see if she had ever seen how to deal with a creature like this. She remembered reading it had to be disposed of properly or it would regenerate in time, but she could not remember how exactly to do it. They decided it would be best to go back to the barricaded room for some rest and recovery time, and when they came back through, they would avoid the smelting room with their not so friendly regenerated skull enemy.
They continue to make progress, slowly but surely. They still have a long way to go though as this place just seems to get bigger and bigger.
Until the next adventure, Bon Dungeon Eats!
Recipe: Dirge’s Kickin’ Chimaerok Chops
This week’s recipe is part of the World of WarCraft Official Cookbook. I highly suggest adding this book to your collection. I won’t be sharing the step by step recipe for this week in order to be fair and not take away from the sales of the WoW cookbook. Please support the author of this book and pick up a copy*. If you enjoy cooking, you won’t regret this purchase.
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*I am not an affiliate, paid sponsor, or official spokesperson for Blizzard or any selling companies of the World of WarCraft Official Cookbook.